Reactions on the JavaScript story engine: doing it

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In two days we got:


Writing your game script / storyboard in JavaScript

Since I’ve started writing the story for Open Lab’s first game, I’ve been wondering about game script / storyboard tools. I was looking for a tool that would let you test character’s interactions; I mean something for defining the flow of the story as a narrative, before creating a graphical storyboard. This makes sense in games where the story plays a significant role – exactly the kind of games we want to create with Gamamoto. Read the rest of this entry »


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