Reactions on the JavaScript story engine: doing it
Posted: April 18, 2011 Filed under: game development, Storymoto | Tags: browser game, game prototyping, game story, HTML5, javascript game engine 8 Comments »In two days we got:
- 300 visits on Gamamoto for the announcing post;
- 6 comments on the blog: http://gamamoto.com/2011/04/14/releasing-a-free-javascript-game-story-scripter/#comments Read the rest of this entry »
Writing your game script / storyboard in JavaScript
Posted: March 9, 2011 Filed under: game development | Tags: chat mapper, game engine, game script, game storyboard, javascript game engine 3 Comments »Since I’ve started writing the story for Open Lab’s first game, I’ve been wondering about game script / storyboard tools. I was looking for a tool that would let you test character’s interactions; I mean something for defining the flow of the story as a narrative, before creating a graphical storyboard. This makes sense in games where the story plays a significant role – exactly the kind of games we want to create with Gamamoto. Read the rest of this entry »








